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HI!, I'm Josef, a 3D Environment Artist based in Glasgow with experience across studio and freelance production both on-site and remotely. I specialize in building immersive, high quality environments while consistently delivering under tight deadlines. Combining creative direction with technical precision, I use Houdini, C4D, Blender, Substance 3D, Z-Brush, Unreal Engine, Redshift, Arnold, and Octane to create everything from game worlds and cinematic environments to advertising and real time experiences.

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